Seejaykay Privacy Policy

Effective October 13, 2026.

This policy explains what Seejaykay LLC collects in our apps and on this website, how we use it, and the choices you have. It applies to every Seejaykay app. Not every app uses every service described here; an app that doesn't offer accounts, ads, or sharing doesn't collect what those features need.

The short version

What we collect and why

Things you make

Things you make in our apps, such as skins and add-ons, are saved on your device. We receive them only when you share or upload them.

Accounts

Our apps use Games Pro Network, our account service, so one account works across them. Creating an account asks for an email address, a username, and a password. We use the email address to confirm the account, to reset your password, and to send notices about your account. Unless you ask us not to, we may also email you about new apps, features, and offers, or about changes to this policy. Your username appears on what you share, so it shouldn't be your real name.

You must be 13 or older to create an account, sign in, or share. Some apps ask for a birth month and year first; they keep only whether you're 13 or older, on your device, and never send us the birth date.

Sharing

When you share or upload a creation, we receive it with its name and any description, settings, or images, and your username and account ID. We may keep the IP address it came from with it, to stop abuse. Our team reviews shared creations before other players can see them. Once approved, a shared creation is public: anyone using the app can see it with your username and download it, and some apps let players remix it. Copies that other players already downloaded stay on their devices.

Reports on creations record the reason chosen, not who sent them. Hiding or blocking a creator changes only what you see on your device; we don't learn whom you hid.

AI features

To help players find shared creations, we send each one's image to Anthropic, an AI provider, which writes a short description of it, such as the character, outfit, and colors it shows. We send only the image, never its name, your username, or your account ID, and we keep the description with the creation.

Some apps let you describe something you want to make, such as a skin, and suggest shared creations and pieces that match. What you type goes to our servers and to Anthropic to make the suggestions; we don't store it, write it to our logs, or send it to analytics. To check whether you have a subscription and to limit how many suggestions you can get each day, our servers use the random ID for purchases and keep only a scrambled (hashed) form of it with that day's count, for two days.

Votes and comments

With an account, you can vote on shared creations and, where an app offers it, comment on them. We store each vote with your account ID. Anyone can see how many upvotes a creation has, but not who voted, and downvotes are never shown. Comments show your username to other signed-in players. They're checked for personal details and mean words before they post. Anyone with an account can report one; we keep which account reported it, so each player can report a comment only once, and reported comments are hidden while our team checks them. Deleting your account deletes your votes and comments.

Purchases

Subscriptions and other purchases in our apps are sold through Apple, which handles payment. We never see your payment details. RevenueCat, the service that tells an app what you've bought, receives your purchase history and a random ID created for the app. When you sign in, RevenueCat uses your account ID instead, so purchases follow your account.

Inviting friends

Some apps let you invite friends with a code and earn rewards when they join. Your code is random and you can't choose it, so it never includes your name. You share it yourself, through the apps you choose, and we never see whom you send it to. A friend who gets the app can enter your code. When they keep playing, you get in-app rewards, such as items in a game, and they get a welcome gift. You see only how many friends joined, never who they are.

To make sure invites come from real players on real devices, and that each friend counts only once, the app uses three Apple services. App Attest proves a request comes from our genuine app. DeviceCheck lets Apple remember, for us, whether a device has already counted as an invited friend; Apple keeps that yes-or-no answer, and we keep no ID for the device. The app's App Store transaction tells us when the Apple Account first got the app, so codes work only for new players. We keep that account's ID only in a scrambled (keyed hash) form, and we never receive your name or email address.

For invites, our servers keep your code, the scrambled Apple Account ID, the App Attest key your app made, the random ID used for purchases and whether you have a subscription, how many friends you invited and how many counted, the rewards you earned, your time zone offset, and which of a few steps a friend has reached: finishing setup, saving a first creation, and coming back on another day. They don't keep your IP address with any of it. Invite information is never sent to analytics or advertising services. Invite links open a page on referrals.gamespro.network that uses no cookies, analytics, or outside content.

Analytics

Our apps send events about how they're used, such as opening a screen or saving a creation, to our analytics providers, MostlyGoodMetrics and TelemetryDeck. Events include the device model, the iOS and app versions, and an approximate location based on the IP address, never your precise location. In apps that ask your age, they also include your age group. They're linked to the random ID used for purchases, or to your account ID while you're signed in; TelemetryDeck receives that ID only in a scrambled (hashed) form. We use events to find problems and improve our apps, not for advertising, and we don't sell them.

Your age

Some apps ask for your birth year when you first open them, with nothing chosen for you. They keep only your age group on your device: under 13, 13 to 17, or 18 and older, with "I'd rather not say" counted as under 13. They never keep or send the year. The age group decides which features and ads you see, and it leaves your device, without the year, in ad requests to Google, to RevenueCat, and with analytics events. On iPhone and iPad, where the law requires it, an app may also ask Apple for your age range. Apple's answer stays on your device; the stricter of the two sets your age group.

Ads

Players without ad-free or a subscription may see ads from Google AdMob, such as ads they choose to watch for a reward, occasional full-screen ads, and ads shown among other content. Our ads aren't personalized. In most of our apps, every ad request is marked as directed to children and under the age of consent, for players of every age. Apps that ask your age set each request by age group instead: under 13, requests are marked as directed to children and ask for ads suitable for everyone; 13 to 17, they're marked as for teens and ask for ads suitable with parental guidance at most; 18 and older, they ask for ads suitable for teens at most, and for ads that aren't personalized. Our apps don't ask to track you across other companies' apps and websites. Where the law requires consent, an app shows Google's consent message, and its Settings let you change your answer. RevenueCat records which ads were shown and what they earned, linked to the same random ID and, in apps that ask your age, your age group. Google describes how it uses information from apps that show its ads in How Google uses information from sites or apps that use our services.

Game Center

Games in our apps can save scores and achievements to Apple's Game Center when you're signed in to it. Apple handles that information under its own privacy policy.

Camera, photos, and reminders

Apps that use the camera, for example to show a skin in augmented reality, keep the camera view on your device. Apps ask for photo access only to import images or save your creations, and those images reach us only if you upload them. Reminders you turn on are scheduled on your device, and we don't receive a notification address for it.

Push notifications

Some apps can send you alerts you turn on, such as when something you follow is available. When you turn them on, the app asks iOS for permission and then registers your device with OneSignal, the service that delivers our notifications. OneSignal receives a token that lets it reach your device and basic device details, such as the device model, the iOS and app versions, your language and time zone, and an approximate location based on the IP address. It may also learn which in-app purchases you make. Our servers keep the ID OneSignal gives your device, with your alert settings and what the alerts are about, so we can decide which alerts to send. They don't keep your name, email address, or age. Turning alerts off, or deleting your alert data in an app's Settings, removes that record from our servers and stops OneSignal from sending to your device. You can also turn notifications off in iOS Settings at any time.

Game statistics

Some apps can look up public game statistics for a player name you enter. The name is saved on your device and sent to our servers only to make the lookup, which they pass to the statistics service, Fortnite-API. Our servers don't store the name or write it to their logs, and it's never sent with analytics. You can remove the saved name in the app's Settings.

Our servers and this website

Like any internet service, our servers receive your device's IP address with each request. They use it to answer the request and to limit abuse. Download counts don't record who downloaded. This website doesn't use cookies or analytics.

Children

Many of our players are young, so we treat every player as possibly under 13. Anyone can make things and play without an account. For players without an account, we collect only what the apps need to work: the random ID for purchases, analytics, and ads, the IP address that comes with each request, in apps that offer invites the records described in Inviting friends, in apps with AI features what they type there, which we don't store, and, if they turn on alerts, what push notifications need. We don't ask children for a name, email address, photo, or location.

If we learn that a child under 13 created an account or shared something, we delete the account and what it shared. A parent can email us to review or delete their child's information.

Who we share it with

We share information only with companies that help run our apps, and only for that purpose:

We don't sell personal information or share it for cross-context behavioral advertising. We may disclose information when the law requires it or to protect players' safety.

How long we keep it

We keep account information until you delete your account, and shared creations until you or we remove them. Analytics events and ad reports stay with the providers above while they help us improve our apps. Alert records stay until you turn alerts off or delete your alert data, or until a device hasn't opened the app for six months. AI descriptions stay with the creation they describe, and daily counts for AI suggestions are deleted after two days. Invite records follow a fixed schedule: the link between a friend and the player who invited them is deleted once the friend is counted or turned down, and no later than 30 days after the code was entered; reward records 30 days after the app collects them; App Attest keys after 180 days without use; and a player's invite record, with their code, a year after the app last checked in for invites. Records we must keep by law, such as purchase records Apple keeps, follow those rules.

Your choices

Security

Our apps send information to us over encrypted connections, and only people who need it to run our apps can see it.

Changes and contact

When what we collect changes, we'll update this page and its date. Questions, requests, or concerns go to Seejaykay LLC at apps@seejaykay.com.